Delta Force 4 - Black Hawk Down: is a deeply flawed shooter that has a moment of disappointment or frustration for every moment of fun.
Novalogic's
Delta Force was originally one of the foremost tactical shooter series in
computer gaming. However, if last year's Task Force Dagger is any indication,
the series is in decline. The newest game in the series, Delta Force: Black
Hawk Down, focuses on the UN intervention in Somalia in the 1990s, as portrayed
in the popular novel and motion picture Black Hawk Down. The new Delta Force
game makes some improvements to the series, but it's difficult to take
seriously, especially considering some of the game's action sequences, which
resemble old arcade games more than they do actual military operations.One of
Black Hawk Down's massive environments.
Black
Hawk Down is loosely inspired by missions undertaken by elements of Delta
Force, the US 75th Ranger Regiment, the 10th Mountain Division, and the 160th
Special Operations Aviation Regiment. The game is also filled with real-world
vehicles and weapons, but don't let that fool you. Black Hawk Down is mostly a
straightforward, simplistic action game with some real-world trappings.
The
game's first single-player mission provides a good idea of what you can expect
from Black Hawk Down. It lifts ideas from the movie and throws them together in
an unrealistic and clumsy fashion. The mission itself resembles a rail shooter,
an arcade-style shooting game in which you're forced to move along a
predetermined path while shooting any enemies in your way. For whatever reason,
developers insisted on using this idea over and over. In the first mission, you
take part in a rescue operation for a UN convoy that's come under attack in the
countryside. You operate a .50-caliber machine gun on one of a group of humvees
that blithely drive right into hordes of enemy foot soldiers and vehicles
approaching from all sides instead of slowing to properly engage the enemy,
stopping, or taking an alternate route. You have no control over the foolish humvee
drivers, but instead simply have to blast each new target that appears.
Once
you've finished this shooting-gallery segment--and most of the game seems like
a glorified shooting gallery, since Somali gunmen will often stand in neat
little rows --you run on foot to a small enemy camp to snipe more bad guys.
Then, it's a return to more rail shooter action, as you use a minigun mounted
on a Black Hawk helicopter to slaughter more unthinking enemies. All this in
the span of 5 or 10 minutes.
You'll
wish that Black Hawk Down's gameplay were as dramatic as its visuals sometimes
are.
Anyone
looking for a realistic military simulation will be very disappointed with
Black Hawk Down. But if you're looking for a simple, old-fashioned shooter, you
may enjoy parts of it, assuming you can put up with some major problems. The
single-player mission goals often seem contrived or repetitive, and the
campaign as a whole seems disjointed and amateurish. It's poorly balanced
too--most missions are far too easy, but a few require endless and endlessly
frustrating retries. The missions are also unoriginal. Understandably, they
lift ideas from the Black Hawk Down book and film, but without doing them any
justice. One mission even attempts, however poorly, to re-create the Omaha Beach
landing sequence from Medal of Honor: Allied Assault, of all things.
As
in previous Delta Force games, Black Hawk Down's AI is extremely poor. The
supposedly "elite" Delta Force and Ranger troops shoot each other,
push you into the line of fire, and repeatedly miss targets literally right in
front of them. Their aim is so atrocious that they can actually walk right past
an enemy in a narrow tunnel and not hit their target. The Somali fighters are
just as bad. At point-blank range, these militia soldiers often turn away from
you and shoot a nearby wall instead. So, it's basically up to you to play
Rambo, running around and shooting all the sitting ducks. In fact, the game
even keeps score for you--you can expect to kill more than 1,500 Somalis during
the campaign.
Still,
Black Hawk Down at least tries to immerse you in the action and actually does a
half-decent job of making you feel like you're in the middle of a war zone.
Amid the mass starvation and clan fighting, you'll need to make your way
through poverty-stricken towns filled with innocent civilians and gun-toting
thugs alike. Some agitated civilians even hurl rocks and shout at you to leave
them alone. The missions at least have some superficial variety, since you'll
have to complete objectives like securing weapons caches, assaulting
strongholds in towns, destroying bridges, and taking part in the climactic
fighting of the Battle of Mogadishu--but once you actually play through them,
you'll find that the missions are either too easy or too frustrating.
As
it is, the solo campaign is hard to take seriously, given all its problems.
Black Hawk Down at least offers fairly extensive multiplayer options. Though
there are no cooperative modes, the game does include deathmatch, team
deathmatch, capture the flag, king of the hill, and other competitive modes.
These don't break any new ground, but the game's unusual setting and large maps
make them more interesting than they'd otherwise be. Then again, the large maps
can encourage tedious sniper duels, and they also make it incredibly easy to
sit at an enemy respawn point and repeatedly kill opponents off before they can
react. The multiplayer maps do let you control machine gun emplacements and
vehicle turrets, but you can't actually drive or pilot the vehicles yourself.
Rather, you hop aboard them as they automatically make their way along
predetermined paths. In fact, these vehicles may remind you of a slow-paced
amusement park ride, just with automatic weapons.
However, Black Hawk
Down does look much better than any previous Delta Force game. Though it's no
Unreal Tournament 2003, and it has some bizarre polygon clipping problems,
Black Hawk Down does have very good outdoor lighting and good environments.
Somali towns look believably run down, since they're full of rusted tin roofs,
shattered windows, and other signs of damage and dilapidation. Bodies of water
look impressive, reflecting the sun and frothing under helicopter prop wash. At
times, Black Hawk Down's presentation actually excels, especially depicting
chaotic combat in huge outdoor areas. Bullets kick up sand and tear leaves off
palm trees, and vehicles erupt in brilliant explosions. Black Hawk helicopters
come roaring in low, throwing up a cloud of dust and causing the trees to sway,
while their minigun bullets spark off metal roofs. Also, the game's vehicles
and weapons look decent enough, though the game's character models and
animations could have used a lot more work. The Somalis look like armed circus
performers, as they die a variety of comically acrobatic deaths.
Genuinely
intense action is hard to come by in Black Hawk Down, and the game suffers from
too many major gameplay faults, but unlike the last Delta Force game, this one
begins to move the series in the right direction. While it often fails, it at
least tries to immerse you in the gameworld, and it features some attractive
visuals and a few particularly dramatic scenes. Still, Black Hawk Down is a
deeply flawed shooter that has a moment of disappointment or frustration for
every moment of fun.
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